IDos Games: How a Founder from Kazakhstan Is Building a Global Web3 Game Platform

Published: 11/26/2025

Aidos Ryskeldinov.png

 

Back in 2016 - 2017, when crypto was barely entering mainstream conversation, Aidos Ryskeldenov was already experimenting with the space. His first steps were painful: several million tenge lost in the chaos of early-market volatility. Most people would have walked away.

 

He didn’t.

“Money comes and goes. Curiosity doesn’t,” he says.

 

That mindset eventually led to iDos Games - a Web3 platform now chosen by developers around the world to launch cross-platform games and applications almost instantly. But the road to this point was anything but smooth.


 

From Offline Entrepreneurship to Game Dev - and Finally Web3

 

Aidos didn’t come from IT. He ran offline businesses, had no technical background, and certainly didn’t have the capital to build a product team. What he did have was an obsession with technology. In 2020, he dedicated himself to learning game development from scratch. He spent 18 months studying game mechanics, experimenting with prototypes, and understanding how the gaming industry works.

 

Then came the realization that changed everything:

combine gaming and blockchain, and give players true ownership of what they earn.

 

This insight led to Shootgun, a Web3 shooter launched in 2021 - the first signal that players and developers were ready to rethink gaming.


 

What iDos Games Does Today

 

iDos Games Team (1).png

 

Fast forward to today, and iDos Games is no longer just a game - it’s an entire platform:

 

“Items, skins, currencies - everything that used to be just data now becomes a real asset owned by the player.”

 

This fundamentally changes gaming economics: spending turns into investing, and players become participants rather than just consumers.


 

Business Model & Traction

 

iDos Games operates on transaction fees, with premium tools planned ahead. The platform’s traction is already notable:

 

Aidos frames it simply:

“Every business depends on LTV being higher than CAC. Web3 is no different.”


 

The Hardest Chapter: When Everything Fell Apart

 

Behind every startup “success” is the unglamorous chapter people rarely talk about. For iDos Games, it looked like this: The platform wasn’t ready. The money ran out. Almost the entire team left. And the remaining workload looked like six months - if not more. He ended up building alone. Not for six months - for a year and a half.

 

“If it wasn’t for belief and persistence, the project wouldn’t exist.
People call it luck.
I call it the help of the Almighty.”

 

It’s a lesson every Web3 founder eventually learns: survival is a decision.


 

Why the Platform Works: An Engineering-First Approach

 

The SDK and templates are fully open-source. Developers can experiment, fork, tweak game economies, and integrate Web3 mechanics however they want. This removes one of the biggest barriers Web3 gaming has faced: technical complexity.


 

Going Global: Web3 Doesn’t Have Local Markets

 

iDos Games didn’t grow through hype. Its earliest users arrived through search engines and developer communities. Then came X/Twitter and ecosystem networks. Each product improvement was driven by analytics and real usage. As a result, the platform gradually expanded into global markets organically.

 

Aidos sums it up well:

“A Web3 startup must be global from day one. Kazakhstan is a great launchpad - but the market is the world.”


Kazakhstan, Solana, and the Rising Central Asian Web3 Scene

 

235__2025.08.08.JPG

 

He believes the maturity of Kazakhstan’s Web3 ecosystem should be measured not by headlines, but by the number of developers who build sustainable products.

 

And financial incentives, he says, are the strongest catalyst:

“Money is the universal motivator. Once developers start earning in Web3, the ecosystem comes alive.”

 

On Solana’s role, he points to one key factor:

“Solana’s regional approach is extremely effective. It’s clear why the ecosystem is growing so fast.”

 

Access to infrastructure, education, and global communities is accelerating the rise of new teams in the region.


 

What Every Web3 Founder in Kazakhstan Should Take Away

 

Web3 isn’t a lottery ticket. It’s not a hype cycle you try to catch. It’s the discipline to keep building when everything suggests you should stop. 

The story of iDos Games shows that Kazakhstan is already producing Web3 companies capable of competing globally - not because the market is booming, but because founders keep building through uncertainty.

 

These are the teams shaping the region’s technological future.